#ifndef _NTRTL_H
typedef struct _COMPRESSED_DATA_INFO
{
//
// Code for the compression format (and engine) as
// defined in ntrtl.h. Note that COMPRESSION_FORMAT_NONE
// and COMPRESSION_FORMAT_DEFAULT are invalid if
// any of the described chunks are compressed.
//
USHORT CompressionFormatAndEngine;
//
// Since chunks and compression units are expected to be
// powers of 2 in size, we express then log2. So, for
// example (1 << ChunkShift) == ChunkSizeInBytes. The
// ClusterShift indicates how much space must be saved
// to successfully compress a compression unit - each
// successfully compressed compression unit must occupy
// at least one cluster less in bytes than an uncompressed
// compression unit.
//
UCHAR CompressionUnitShift;
UCHAR ChunkShift;
UCHAR ClusterShift;
UCHAR Reserved;
//
// This is the number of entries in the CompressedChunkSizes
// array.
//
USHORT NumberOfChunks;
//
// This is an array of the sizes of all chunks resident
// in the compressed data buffer. There must be one entry
// in this array for each chunk possible in the uncompressed
// buffer size. A size of FSRTL_CHUNK_SIZE indicates the
// corresponding chunk is uncompressed and occupies exactly
// that size. A size of 0 indicates that the corresponding
// chunk contains nothing but binary 0's, and occupies no
// space in the compressed data. All other sizes must be
// less than FSRTL_CHUNK_SIZE, and indicate the exact size
// of the compressed data in bytes.
//
ULONG CompressedChunkSizes[ANYSIZE_ARRAY];
} COMPRESSED_DATA_INFO, *PCOMPRESSED_DATA_INFO;
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