// d3d10umddi.h
typedef struct D3D10_DDI_DEPTH_STENCILOP_DESC {
[in] D3D10_DDI_STENCIL_OP StencilFailOp;
[in] D3D10_DDI_STENCIL_OP StencilDepthFailOp;
[in] D3D10_DDI_STENCIL_OP StencilPassOp;
[in] D3D10_DDI_COMPARISON_FUNC StencilFunc;
} D3D10_DDI_DEPTH_STENCILOP_DESC;
View the official Windows Driver Kit DDI referenceNo description available.
The D3D10_DDI_DEPTH_STENCILOP_DESC structure describes a depth stencil operation.
StencilFailOp [in]A D3D10_DDI_STENCIL_OP-typed value that indicates the operation to perform if the stencil test fails.
StencilDepthFailOp [in]A D3D10_DDI_STENCIL_OP-typed value that indicates the operation to perform if the stencil test passes and the depth test fails.
StencilPassOp [in]A D3D10_DDI_STENCIL_OP-typed value that indicates the operation to perform if both stencil and depth tests pass.
StencilFunc [in]A D3D10_DDI_COMPARISON_FUNC-typed value that indicates the stencil-comparison function to perform.
CalcPrivateDepthStencilStateSize