D3D10_DDI_MAP_FLAG - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d10umddi.h

typedef enum D3D10_DDI_MAP_FLAG {
  D3D10_DDI_MAP_FLAG_DONOTWAIT,
  D3D10_DDI_MAP_FLAG_MASK
} ;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ne-d3d10umddi-d3d10_ddi_map_flag)

D3D10_DDI_MAP_FLAG enumeration

Description

The D3D10_DDI_MAP_FLAG enumeration type contains flags that identify how to map to a subresource in a call to the driver's ResourceMap function.

Constants

D3D10_DDI_MAP_FLAG_DONOTWAIT

The driver can call the pfnSetErrorCb function to set the ERR_WASSTILLDRAWING error code if contention exists between an application and hardware when the driver receives the call to ResourceMap.

D3D10_DDI_MAP_FLAG_MASK

A mask value that indicates the valid bitfields in a bitwise OR combination of the values from this enumeration.

See also

ResourceMap

pfnSetErrorCb