// d3d10umddi.h
typedef struct D3D10DDIARG_CREATEELEMENTLAYOUT {
[in] const D3D10DDIARG_INPUT_ELEMENT_DESC *pVertexElements;
[in] UINT NumElements;
} D3D10DDIARG_CREATEELEMENTLAYOUT;
View the official Windows Driver Kit DDI referenceNo description available.
The D3D10DDIARG_CREATEELEMENTLAYOUT structure describes the element layout to create.
pVertexElements [in]An array of D3D10DDIARG_INPUT_ELEMENT_DESC structures that describes each element in the element layout.
NumElements [in]The number of elements in that array that the pVertexElements member specifies.
D3D10DDIARG_INPUT_ELEMENT_DESC