// d3d10umddi.h
typedef enum D3D11_1_DDI_CHECK_DIRECT_FLIP_FLAGS {
D3D11_1DDI_CHECK_DIRECT_FLIP_IMMEDIATE
} ;
View the official Windows Driver Kit DDI referenceNo description available.
Used by the CheckDirectFlipFlags parameter of the CheckDirectFlipSupport(D3D11_1) function to specify seamless flipping of video memory.
D3D11_1DDI_CHECK_DIRECT_FLIP_IMMEDIATESeamless flipping should occur immediately and does not have to be synchronized with a VSync interrupt.
CheckDirectFlipSupport(D3D11_1)