// d3d10umddi.h
typedef struct D3D11_1DDI_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE {
D3D11_1DDI_AUTHENTICATED_CONFIGURE_INPUT Parameters;
D3D11_1DDI_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType;
HANDLE ProcessHandle;
BOOL AllowAccess;
} D3D11_1DDI_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE;
View the official Windows Driver Kit DDI referenceNo description available.
Contains input data for a call to the ConfigureAuthenticatedChannel(D3D11_1) function when D3D11_1DDI_AUTHENTICATED_CONFIGURE_INPUT.ConfigureType has a GUID value of D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE.
ParametersA D3D11_1DDI_AUTHENTICATED_CONFIGURE_INPUT structure that contains the command GUID and other data.
ProcessTypeA D3D11_1DDI_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE value that specifies the type of process. To specify the DWM process, set this member to D3D11_1DDI_PROCESSIDTYPE_DWM. Otherwise, set this member to D3D11_1DDI_PROCESSIDTYPE_HANDLE and set the ProcessHandle member to a valid handle.
ProcessHandleA process handle. If the ProcessType member equals D3D11_1DDI_PROCESSIDTYPE_HANDLE, the ProcessHandle member specifies a handle to a process. Otherwise, the value is ignored.
AllowAccessIf TRUE, the specified process has access to restricted shared resources.
ConfigureAuthenticatedChannel(D3D11_1)
D3D11_1DDI_AUTHENTICATED_CONFIGURE_INPUT
D3D11_1DDI_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE