// d3d10umddi.h
typedef struct D3D11_1DDI_AUTHENTICATED_QUERY_INPUT {
GUID QueryType;
HANDLE hChannel;
UINT SequenceNumber;
} D3D11_1DDI_AUTHENTICATED_QUERY_INPUT;
View the official Windows Driver Kit DDI referenceNo description available.
Contains input data for the QueryAuthenticatedChannel(D3D11_1) function.
QueryTypeA GUID that specifies the query. The following GUIDs are defined.
Returns the type of I/O bus that is used to send data to the GPU.
Output data structure:
D3D11_1DDI_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT
Returns the type of authenticated channel.
Output data structure: D3D11_1DDI_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT
Returns handles to the cryptographic session and Direct3D device that are associated with a specified DirectX Video Acceleration 2 (DXVA-2) decode device.
Input data structure: D3D11_1DDI_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT
Output data structure: D3D11_1DDI_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT
Returns the encryption type that is applied before content becomes accessible to the CPU or bus.
Output data structure: D3D11_1DDI_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT
Returns a handle to the device that is associated with this authenticated channel.
Output data structure: D3D11_1DDI_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT
Returns one of the encryption types that can be used to encrypt content before it becomes accessible to the CPU or bus.
Input data structure: D3D11_1DDI_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT
Output data structure: D3D11_1DDI_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT
Returns the number of encryption types that can be used to encrypt content before it becomes accessible to the CPU or bus.
Output data structure: D3D11_1DDI_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT
Returns one of the output identifiers that is associated with a specified cryptographic session and Direct3D device.
Input data structure: D3D11_1DDI_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT
Output data structure: D3D11_1DDI_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT
Returns the number of output identifiers that are associated with a specified cryptographic session and Direct3D device.
Input data structure: D3D11_1DDI_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT
Output data structure: D3D11_1DDI_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT
Returns the current protection level for the device.
Output data structure: D3D11_1DDI_AUTHENTICATED_QUERY_PROTECTION_OUTPUT
Returns information about a process that is allowed to open shared resources with restricted access.
Input data structure: D3D11_1DDI_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT
Output data structure: D3D11_1DDI_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT
Returns the number of processes that are allowed to open shared resources with restricted access.
Output data structure: D3D11_1DDI_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT
Returns the number of protected shared resources that can be opened by any process with no restrictions.
Output data structure: D3D11_1DDI_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT
hChannelA handle to the authenticated channel. This handle was created through a call to the CreateAuthenticatedChannel(D3D11_1) function.
SequenceNumberThe query sequence number. At the start of the session, generate a cryptographically secure 32-bit random number to use as the starting sequence number. For each query, increment the sequence number by 1.
CreateAuthenticatedChannel(D3D11_1)
QueryAuthenticatedChannel(D3D11_1)