// d3d10umddi.h
typedef struct D3D11_1DDI_VIDEO_PROCESSOR_FILTER_RANGE {
int Minimum;
int Maximum;
int Default;
float Multiplier;
} D3D11_1DDI_VIDEO_PROCESSOR_FILTER_RANGE;
View the official Windows Driver Kit DDI referenceNo description available.
Defines the range of supported values for an image filter.
MinimumThe minimum value of the filter.
MaximumThe maximum value of the filter.
DefaultThe default value of the filter.
MultiplierA multiplier. Use the following formula to translate the filter setting into the actual filter value: Actual Value = Set Value × Multiplier.
The multiplier enables the filter range to have a fractional step value.
For example, a hue filter might have an actual range of [-180.0 … +180.0] with a step size of 0.25. The device would report the following range and multiplier:
In this case, a filter value of 2 would be interpreted by the device as 0.50 (or 2 × 0.25).
The device should use a multiplier that can be represented exactly as a base-2 fraction.