// d3d10umddi.h
typedef struct D3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW {
D3D10DDI_HRESOURCE hDrvResource;
GUID DecodeProfile;
UINT MipSlice;
UINT FirstArraySlice;
UINT ArraySize;
} D3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW;
View the official Windows Driver Kit DDI referenceNo description available.
Describes the video decoder's output-view state.
hDrvResourceA handle to the video decoder output resource.
DecodeProfileThe decode profile to be used in conjunction with the encryption.
MipSliceThe identifier of the MIP-map slice.
FirstArraySliceThe identifier of the first array slice.
ArraySizeThe number of array slices for the texture.