// d3d10umddi.h
typedef struct D3D11_1DDIARG_CREATEVIDEOPROCESSOROUTPUTVIEW {
D3D10DDI_HRESOURCE hDrvResource;
D3D11_1DDI_HVIDEOPROCESSORENUM hDrvVideoProcessorEnum;
UINT MipSlice;
UINT FirstArraySlice;
UINT ArraySize;
} D3D11_1DDIARG_CREATEVIDEOPROCESSOROUTPUTVIEW;
View the official Windows Driver Kit DDI referenceNo description available.
Describes the video processor's output view.
hDrvResourceA handle to the video decoder output resource.
hDrvVideoProcessorEnumA handle to the video processor enumeration.
MipSliceThe identifier of the MIP-map slice.
FirstArraySliceThe identifier of the first array slice.
ArraySizeThe number of array slices for the texture.
D3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW