D3D11_DDI_CREATEDEPTHSTENCILVIEW_FLAG - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d10umddi.h

typedef enum D3D11_DDI_CREATEDEPTHSTENCILVIEW_FLAG {
  D3D11_DDI_CREATE_DSV_READ_ONLY_DEPTH,
  D3D11_DDI_CREATE_DSV_READ_ONLY_STENCIL,
  D3D11_DDI_CREATE_DSV_FLAG_MASK
} ;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ne-d3d10umddi-d3d11_ddi_createdepthstencilview_flag)

D3D11_DDI_CREATEDEPTHSTENCILVIEW_FLAG enumeration

Description

The D3D11_DDI_CREATEDEPTHSTENCILVIEW_FLAG enumeration type contains values that identify the type of depth-stencil view to create through a call to the driver's CreateDepthStencilView(D3D11) function.

Constants

D3D11_DDI_CREATE_DSV_READ_ONLY_DEPTH

The driver should create a read-only depth view.

D3D11_DDI_CREATE_DSV_READ_ONLY_STENCIL

The driver should create a read-only stencil view.

D3D11_DDI_CREATE_DSV_FLAG_MASK

A mask value that indicates the valid bitfields in a bitwise OR combination of the values from this enumeration.

Remarks

D3D11_DDI_CREATEDEPTHSTENCILVIEW_FLAG values are specified in the Flags member of the D3D11DDIARG_CREATEDEPTHSTENCILVIEW structure to indicate the type of depth-stencil view to create.

See also

CreateDepthStencilView(D3D11)

D3D11DDIARG_CREATEDEPTHSTENCILVIEW