D3D12DDI_CREATE_DEPTH_STENCIL_VIEW_FLAGS - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef enum D3D12DDI_CREATE_DEPTH_STENCIL_VIEW_FLAGS {
  D3D12DDI_CREATE_DSV_FLAG_NONE,
  D3D12DDI_CREATE_DSV_FLAG_READ_ONLY_DEPTH,
  D3D12DDI_CREATE_DSV_FLAG_READ_ONLY_STENCIL,
  D3D12DDI_CREATE_DSV_FLAG_MASK
} ;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ne-d3d12umddi-d3d12ddi_create_depth_stencil_view_flags)

D3D12DDI_CREATE_DEPTH_STENCIL_VIEW_FLAGS enumeration

Description

Used to specify flags when creating a depth stencil view.

Constants

D3D12DDI_CREATE_DSV_FLAG_NONE

No flags are set.

D3D12DDI_CREATE_DSV_FLAG_READ_ONLY_DEPTH

Create read-only depth.

D3D12DDI_CREATE_DSV_FLAG_READ_ONLY_STENCIL

Create read-only stencil.

D3D12DDI_CREATE_DSV_FLAG_MASK

Create DSV (data source view) flag mask.

Remarks

See also