// d3d12umddi.h
typedef enum D3D12DDI_CREATE_DEPTH_STENCIL_VIEW_FLAGS {
D3D12DDI_CREATE_DSV_FLAG_NONE,
D3D12DDI_CREATE_DSV_FLAG_READ_ONLY_DEPTH,
D3D12DDI_CREATE_DSV_FLAG_READ_ONLY_STENCIL,
D3D12DDI_CREATE_DSV_FLAG_MASK
} ;
View the official Windows Driver Kit DDI referenceNo description available.
Used to specify flags when creating a depth stencil view.
D3D12DDI_CREATE_DSV_FLAG_NONENo flags are set.
D3D12DDI_CREATE_DSV_FLAG_READ_ONLY_DEPTHCreate read-only depth.
D3D12DDI_CREATE_DSV_FLAG_READ_ONLY_STENCILCreate read-only stencil.
D3D12DDI_CREATE_DSV_FLAG_MASKCreate DSV (data source view) flag mask.