// d3d12umddi.h
typedef struct D3D12DDI_CRYPTO_SESSION_TRANSFORM_DECRYPT_HEADER_INPUT_ARGUMENTS_0030 {
BOOL Enable;
const void *pSliceHeaders;
UINT64 SliceHeadersSize;
const DWORD *pSliceHeadersOffsets;
UINT64 SliceHeaderCount;
const void *pContext;
UINT64 ContextSize;
} D3D12DDI_CRYPTO_SESSION_TRANSFORM_DECRYPT_HEADER_INPUT_ARGUMENTS_0030;
View the official Windows Driver Kit DDI referenceNo description available.
Crypto session transform decrypt header input arguments.
EnableEnable.
pSliceHeadersSlice headers.
SliceHeadersSizeSlice header size.
pSliceHeadersOffsetsSlice header offsets.
SliceHeaderCountSlice header count.
pContextContext.
ContextSizeContext size.