// d3d12umddi.h
typedef enum D3D12DDI_CULL_MODE {
D3D12DDI_CULL_MODE_NONE,
D3D12DDI_CULL_MODE_FRONT,
D3D12DDI_CULL_MODE_BACK
} ;
View the official Windows Driver Kit DDI referenceNo description available.
Specifies the type of cull mode, or what graphical object, is visible in rendering.
D3D12DDI_CULL_MODE_NONENo cull mode specified.
D3D12DDI_CULL_MODE_FRONTFront cull mode.
D3D12DDI_CULL_MODE_BACKBack cull mode.