D3D12DDI_DISPATCH_MESH_ARGUMENTS - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef struct D3D12DDI_DISPATCH_MESH_ARGUMENTS {
  UINT ThreadGroupCountX;
  UINT ThreadGroupCountY;
  UINT ThreadGroupCountZ;
} D3D12DDI_DISPATCH_MESH_ARGUMENTS;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3d12umddi-d3d12ddi_dispatch_mesh_arguments)

Description

Mesh shader threadgroups.

Members

ThreadGroupCountX

Thread group count in the X direction.

ThreadGroupCountY

Thread group count in the Y direction.

ThreadGroupCountZ

Tread group count in the Z direction.

Remarks

The total number of threads is ThreadGroupCountX * ThreadGroupCountY * ThreadGroupCountZ.

See the Mesh Shader Specification for more information.

See also