// d3d12umddi.h
typedef enum D3D12DDI_FEATURE_0020 {
D3D12DDI_FEATURE_0020_VIDEO,
D3D12DDI_FEATURE_0020_PASS_EXPERIMENT,
D3D12DDI_FEATURE_0021_SHADERCACHING,
D3D12DDI_FEATURE_0030_CONTENT_PROTECTION_RESOURCES,
D3D12DDI_FEATURE_0030_CONTENT_PROTECTION_STREAMING,
D3D12DDI_FEATURE_0033_METACOMMAND,
D3D12DDI_FEATURE_0043_RENDER_PASS,
D3D12DDI_FEATURE_0054_DOWNLEVEL_SUPPORT,
D3D12DDI_FEATURE_0076_PIN_RESOURCES,
D3D12DDI_FEATURE_0084_STATE_OBJECTS_EXPERIMENT
} ;
View the official Windows Driver Kit DDI referenceNo description available.
The D3D12DDI_FEATURE_0020 enumeration describes the D3D12 feature options that are supported by the current graphics driver.
D3D12DDI_FEATURE_0020_VIDEOSupports video.
D3D12DDI_FEATURE_0020_PASS_EXPERIMENTSupports pass experiments.
D3D12DDI_FEATURE_0021_SHADERCACHINGSupports shader cache.
D3D12DDI_FEATURE_0030_CONTENT_PROTECTION_RESOURCESSupports content protection resources.
D3D12DDI_FEATURE_0030_CONTENT_PROTECTION_STREAMINGSupports content protection streaming.
D3D12DDI_FEATURE_0033_METACOMMANDSupports meta-commands.
D3D12DDI_FEATURE_0043_RENDER_PASSSupports render pass.
D3D12DDI_FEATURE_0054_DOWNLEVEL_SUPPORTSupports down level.
D3D12DDI_FEATURE_0076_PIN_RESOURCESSupports resource pinning. Supported starting with Windows 10, version 2004.
D3D12DDI_FEATURE_0084_STATE_OBJECTS_EXPERIMENTDo not use.