// d3d12umddi.h
typedef struct D3D12DDI_HEAP_AND_RESOURCE_SIZES {
SIZE_T Heap;
SIZE_T Resource;
} D3D12DDI_HEAP_AND_RESOURCE_SIZES;
View the official Windows Driver Kit DDI referenceNo description available.
D3D12DDI_HEAP_AND_RESOURCE_SIZES specifies the sizes of a private heap and resource.
HeapNumber of bytes required to allocate the heap described in a call to a driver's PFND3D12DDI_CALCPRIVATEHEAPANDRESOURCESIZES_0088* callback function.
ResourceNumber of bytes required to allocate the heap described in a call to a driver's PFND3D12DDI_CALCPRIVATEHEAPANDRESOURCESIZES_0088* callback function.