D3D12DDI_LOCAL_ROOT_SIGNATURE_0054 - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef struct D3D12DDI_LOCAL_ROOT_SIGNATURE_0054 {
  D3D12DDI_HROOTSIGNATURE hLocalRootSignature;
} D3D12DDI_LOCAL_ROOT_SIGNATURE_0054;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3d12umddi-d3d12ddi_local_root_signature_0054)

D3D12DDI_LOCAL_ROOT_SIGNATURE_0054 structure

Description

Describes a local root signature.

Members

hLocalRootSignature

A handle to the local root signature.

Remarks

For ray tracing shaders, bindings can be defined by one or both of the following root signatures:

Each ray tracing shader used together can use different local root signatures but must use the same root signature.

See also