// d3d12umddi.h
typedef enum D3D12DDI_MESH_SHADER_TIER {
D3D12DDI_MESH_SHADER_TIER_NOT_SUPPORTED = 0,
D3D12DDI_MESH_SHADER_TIER_1 = 10
} ;
View the official Windows Driver Kit DDI referenceNo description available.
D3D12DDI_MESH_SHADER_TIER specifies the mesh shader tier.
D3D12DDI_MESH_SHADER_TIER_NOT_SUPPORTED:0Mesh shading is not supported.
D3D12DDI_MESH_SHADER_TIER_1:10The device supports mesh shader tier 1.
See D3D12_MESH_SHADER_TIER for more information about the tiers.
See the Mesh Shader Specification for more information.
D3D12DDI_D3D12_OPTIONS_DATA_0089