D3D12DDI_MESH_SHADER_TIER - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef enum D3D12DDI_MESH_SHADER_TIER {
  D3D12DDI_MESH_SHADER_TIER_NOT_SUPPORTED = 0,
  D3D12DDI_MESH_SHADER_TIER_1 = 10
} ;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ne-d3d12umddi-d3d12ddi_mesh_shader_tier)

Description

D3D12DDI_MESH_SHADER_TIER specifies the mesh shader tier.

Constants

D3D12DDI_MESH_SHADER_TIER_NOT_SUPPORTED:0

Mesh shading is not supported.

D3D12DDI_MESH_SHADER_TIER_1:10

The device supports mesh shader tier 1.

Remarks

See D3D12_MESH_SHADER_TIER for more information about the tiers.

See the Mesh Shader Specification for more information.

See also

D3D12DDI_D3D12_OPTIONS_DATA_0089