// d3d12umddi.h
typedef struct D3D12DDI_PRESENT_0051 {
D3DKMT_HANDLE BroadcastSrcAllocation[D3DDDI_MAX_BROADCAST_CONTEXT + 1];
D3DKMT_HANDLE BroadcastDstAllocation[D3DDDI_MAX_BROADCAST_CONTEXT + 1];
BOOL AddedGpuWork;
UINT BackBufferMultiplicity;
BOOL SyncIntervalOverrideValid;
DXGI_DDI_FLIP_INTERVAL_TYPE SyncIntervalOverride;
} D3D12DDI_PRESENT_0051;
View the official Windows Driver Kit DDI referenceNo description available.
Arguments that describe allocations that content is copied to and from. Used by the PFND3D12DDI_PRESENT_0051 callback function.
BroadcastSrcAllocationAllocations which content will be presented.
BroadcastDstAllocationIf non-zero, represents the destination allocations of the present.
AddedGpuWorkSpecifies whether there is added GPU work.
BackBufferMultiplicityThe number of physical back buffer per logical back buffer.
SyncIntervalOverrideValidOverride app sync interval is valid.
SyncIntervalOverrideOverride app sync interval.