// d3d12umddi.h
typedef enum D3D12DDI_PROGRAM_TYPE_0108 {
D3D12DDI_PROGRAM_TYPE_GENERIC_PIPELINE_0108,
D3D12DDI_PROGRAM_TYPE_RAYTRACING_PIPELINE_0108,
D3D12DDI_PROGRAM_TYPE_WORK_GRAPH_0108
} ;
View the official Windows Driver Kit DDI referenceNo description available.
The D3D12DDI_PROGRAM_TYPE_0108 enumeration specifies the type of program to set on a command list.
D3D12DDI_PROGRAM_TYPE_GENERIC_PIPELINE_0108The program is a generic pipeline that starts with a vertex or mesh shader.
D3D12DDI_PROGRAM_TYPE_RAYTRACING_PIPELINE_0108The program is a raytracing pipeline. Not currently supported.
D3D12DDI_PROGRAM_TYPE_WORK_GRAPH_0108The program is a work graph. For more information, see Work graphs.
D3D12DDI_SET_PROGRAM_DESC_0108