D3D12DDI_PROGRAM_TYPE_0108 - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef enum D3D12DDI_PROGRAM_TYPE_0108 {
  D3D12DDI_PROGRAM_TYPE_GENERIC_PIPELINE_0108,
  D3D12DDI_PROGRAM_TYPE_RAYTRACING_PIPELINE_0108,
  D3D12DDI_PROGRAM_TYPE_WORK_GRAPH_0108
} ;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ne-d3d12umddi-d3d12ddi_program_type_0108)

Description

The D3D12DDI_PROGRAM_TYPE_0108 enumeration specifies the type of program to set on a command list.

Constants

D3D12DDI_PROGRAM_TYPE_GENERIC_PIPELINE_0108

The program is a generic pipeline that starts with a vertex or mesh shader.

D3D12DDI_PROGRAM_TYPE_RAYTRACING_PIPELINE_0108

The program is a raytracing pipeline. Not currently supported.

D3D12DDI_PROGRAM_TYPE_WORK_GRAPH_0108

The program is a work graph. For more information, see Work graphs.

See also

D3D12DDI_SET_PROGRAM_DESC_0108

PFND3D12DDI_SET_PROGRAM_0108