// d3d12umddi.h
typedef struct D3D12DDI_RAYTRACING_AABB {
FLOAT MinX;
FLOAT MinY;
FLOAT MinZ;
FLOAT MaxX;
FLOAT MaxY;
FLOAT MaxZ;
} D3D12DDI_RAYTRACING_AABB;
View the official Windows Driver Kit DDI referenceNo description available.
Defines the ray tracing axis-aligned bounding box (AABB).
MinXMinimum x-coordinate value.
MinYMinimum y-coordinate value.
MinZMinimum z-coordinate value.
MaxXMaximum x-coordinate value.
MaxYMaximum y-coordinate value.
MaxZMaximum z-coordinate value.