// d3d12umddi.h
typedef enum D3D12DDI_RAYTRACING_GEOMETRY_TYPE {
D3D12DDI_RAYTRACING_GEOMETRY_TYPE_TRIANGLES,
D3D12DDI_RAYTRACING_GEOMETRY_TYPE_PROCEDURAL_PRIMITIVE_AABBS
} ;
View the official Windows Driver Kit DDI referenceNo description available.
Specifies the geometry type to use in a ray tracing acceleration structure.
D3D12DDI_RAYTRACING_GEOMETRY_TYPE_TRIANGLESThe triangle index within the geometry object.
D3D12DDI_RAYTRACING_GEOMETRY_TYPE_PROCEDURAL_PRIMITIVE_AABBSThe index into the AABB (axis-aligned bounding box) array defining the geometry object.