// d3d12umddi.h
typedef enum D3D12DDI_RAYTRACING_TIER {
D3D12DDI_RAYTRACING_TIER_NOT_SUPPORTED = 0,
D3D12DDI_RAYTRACING_TIER_1_0 = 10,
D3D12DDI_RAYTRACING_TIER_1_1 = 11
} ;
View the official Windows Driver Kit DDI referenceNo description available.
A D3D12DDI_RAYTRACING_TIER value specifies the level of raytracing support provided by the graphics hardware.
D3D12DDI_RAYTRACING_TIER_NOT_SUPPORTED:0There is no support for raytracing on the device.
D3D12DDI_RAYTRACING_TIER_1_0:10The device supports tier 1 raytracing.
D3D12DDI_RAYTRACING_TIER_1_1:11The device supports tier 1.1 raytracing. Available starting with Windows 10, version 2004.
See D3D12_RAYTRACING_TIER for a detailed description for each tier level.
See the DirectX Raytracing (DXR) functional specification for more information.
D3D12DDI_D3D12_OPTIONS_DATA_0089