D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef struct D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS {
  D3D12DDI_CLEAR_VALUES ClearValue;
} D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3d12umddi-d3d12ddi_render_pass_beginning_access_clear_parameters)

D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS structure

Description

Parameters needed to specify whether the application has a dependency on the resource being cleared, to a specific color.

Members

ClearValue

Pointer to a D3D12DDI_CLEAR_VALUES structure that holds the parameters need to begin a Render Pass.

Remarks

See also