// d3d12umddi.h
typedef struct D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_RESUME_LOCAL_READ_PARAMETERS {
UINT AdditionalWidth;
UINT AdditionalHeight;
} D3D12DDI_RENDER_PASS_BEGINNING_ACCESS_RESUME_LOCAL_READ_PARAMETERS;
View the official Windows Driver Kit DDI referenceNo description available.
Specifies the kernel size of the read, or how many surrounding pixels are needed.
[!NOTE] The parameters here must match those on the D3D12DDI_RENDER_PASS_ENDING_ACCESS_SUSPEND_LOCAL_READ_PARAMETERS structure.
AdditionalWidthThe width in pixels. '0' means no pixels on either side, '1' pixel means one pixel on each side, for a total of three pixels of width.
AdditionalHeightThe height in pixels.