// d3d12umddi.h
typedef struct D3D12DDI_RENDER_PASS_FUNCS_0043 {
PFND3D12DDI_BEGIN_RENDER_PASS pfnBeginRenderPass;
PFND3D12DDI_END_RENDER_PASS pfnEndRenderPass;
} D3D12DDI_RENDER_PASS_FUNCS_0043;
View the official Windows Driver Kit DDI referenceNo description available.
Callback functions used to begin and end a Render Pass.
pfnBeginRenderPassPointer to the PFND3D12DDI_BEGIN_RENDER_PASS callback to begin a Render Pass.
pfnEndRenderPassPointer to the PFND3D12DDI_END_RENDER_PASS callback to end a Render Pass.