// d3d12umddi.h
typedef struct D3D12DDI_RENDER_PASS_FUNCS_0053 {
PFND3D12DDI_BEGIN_RENDER_PASS_0053 pfnBeginRenderPass;
PFND3D12DDI_END_RENDER_PASS_0053 pfnEndRenderPass;
} D3D12DDI_RENDER_PASS_FUNCS_0053;
View the official Windows Driver Kit DDI referenceNo description available.
Callback functions used to begin and end a Render Pass.
pfnBeginRenderPassPointer to the PFND3D12DDI_BEGIN_RENDER_PASS_0053 callback to begin a Render Pass.
pfnEndRenderPassPointer to the PFND3D12DDI_END_RENDER_PASS_0053 callback to end a Render Pass.