D3D12DDI_RESOURCE_BARRIER_TYPE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef enum D3D12DDI_RESOURCE_BARRIER_TYPE {
  D3D12DDI_RESOURCE_BARRIER_TYPE_TRANSITION,
  D3D12DDI_RESOURCE_BARRIER_TYPE_ALIASING,
  D3D12DDI_RESOURCE_BARRIER_TYPE_UAV,
  D3D12DDI_RESOURCE_BARRIER_TYPE_0022_RANGED
} ;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ne-d3d12umddi-d3d12ddi_resource_barrier_type)

D3D12DDI_RESOURCE_BARRIER_TYPE enumeration

Description

Specifies the type of resource barrier.

Constants

D3D12DDI_RESOURCE_BARRIER_TYPE_TRANSITION

A transition barrier that indicates a transition of a set of subresources between different usages.

D3D12DDI_RESOURCE_BARRIER_TYPE_ALIASING

D3D12DDI_RESOURCE_BARRIER_TYPE_UAV

An unordered access view (UAV) barrier that indicates all UAV accesses to a resource must complete before any future UAV accesses can begin.

D3D12DDI_RESOURCE_BARRIER_TYPE_0022_RANGED

A ranged resource barrier.