// d3d12umddi.h
typedef enum D3D12DDI_RESOURCE_DIMENSION {
D3D12DDI_RD_BUFFER,
D3D12DDI_RD_TEXTURE1D,
D3D12DDI_RD_TEXTURE2D,
D3D12DDI_RD_TEXTURE3D,
D3D12DDI_RD_TEXTURECUBE,
D3D12DDI_RD_RAYTRACING_ACCELERATION_STRUCTURE_0042
} ;
View the official Windows Driver Kit DDI referenceNo description available.
Identifies the type of resource dimension to use.
D3D12DDI_RD_BUFFERBuffer.
D3D12DDI_RD_TEXTURE1D1D texture.
D3D12DDI_RD_TEXTURE2D2D texture.
D3D12DDI_RD_TEXTURE3D3D texture.
D3D12DDI_RD_TEXTURECUBECube texture.
D3D12DDI_RD_RAYTRACING_ACCELERATION_STRUCTURE_0042Ray tracing acceleration structure.