// d3d12umddi.h
typedef enum D3D12DDI_RESOURCE_LAYOUT {
D3D12DDI_RL_UNDEFINED,
D3D12DDI_RL_PLACED_PHYSICAL_SUBRESOURCE_PITCHED,
D3D12DDI_RL_PLACED_VIRTUAL_SUBRESOURCE_PITCHED,
D3D12DDI_RL_SELECT_SUBRESOURCE
} ;
View the official Windows Driver Kit DDI referenceNo description available.
Specifies the resource layout.
D3D12DDI_RL_UNDEFINEDUndefined.
D3D12DDI_RL_PLACED_PHYSICAL_SUBRESOURCE_PITCHEDPlaced physical subresource pitched.
D3D12DDI_RL_PLACED_VIRTUAL_SUBRESOURCE_PITCHEDPlaced virtual subresource pitched.
D3D12DDI_RL_SELECT_SUBRESOURCESelect subresource.