// d3d12umddi.h
typedef enum D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041 {
D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041_0,
D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041_1,
D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041_2
} ;
View the official Windows Driver Kit DDI referenceNo description available.
The resource serialization tiers.
D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041_0Tier 0 is reserved and cannot be used in current designs.
D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041_1Tier 1 refines the resource state barrier design to enable stateless copies.
D3D12DDI_RESOURCE_SERIALIZATION_TIER_0041_2Indicates hardware support for heap serialization.