// d3d12umddi.h
typedef enum D3D12DDI_RESOURCE_TYPE {
D3D12DDI_RT_BUFFER,
D3D12DDI_RT_TEXTURE1D,
D3D12DDI_RT_TEXTURE2D,
D3D12DDI_RT_TEXTURE3D
} ;
View the official Windows Driver Kit DDI referenceNo description available.
A D3D12DDI_RESOURCE_TYPE value specifies the type of a resource.
D3D12DDI_RT_BUFFERThe resource is a buffer.
D3D12DDI_RT_TEXTURE1DThe resource is a 1D texture.
D3D12DDI_RT_TEXTURE2DThe resource is a 2D texture.
D3D12DDI_RT_TEXTURE3DThe resource is a 3D texture.
D3D12DDIARG_CREATERESOURCE_0088