D3D12DDI_SAMPLER_FEEDBACK_TIER - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef enum D3D12DDI_SAMPLER_FEEDBACK_TIER {
  D3D12DDI_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED = 0,
  D3D12DDI_SAMPLER_FEEDBACK_TIER_0_9 = 90,
  D3D12DDI_SAMPLER_FEEDBACK_TIER_1_0 = 100
} ;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ne-d3d12umddi-d3d12ddi_sampler_feedback_tier)

Description

The supported sampler feedback tier.

Constants

D3D12DDI_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED:0

Sampler feedback is not supported.

D3D12DDI_SAMPLER_FEEDBACK_TIER_0_9:90

Sampler feedback is supported for samplers with texture addressing modes D3D12_TEXTURE_ADDRESS_MODE_WRAP or D3D12_TEXTURE_ADDRESS_MODE_CLAMP.

D3D12DDI_SAMPLER_FEEDBACK_TIER_1_0:100

Sampler feedback is supported for all texture addressing modes, and feedback-writing methods are supported irrespective of the passed-in shader resource view.

Remarks

See the D3D Sampler Feedback Specification for more information.

See also

D3D12DDI_D3D12_OPTIONS_DATA_0089