D3D12DDI_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER_0054 - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef struct D3D12DDI_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER_0054 {
  D3D12DDI_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER_0054 DriverMatchingIdentifier;
  UINT64                                                   SerializedSizeInBytesIncludingHeader;
  UINT64                                                   DeserializedSizeInBytes;
  UINT64                                                   NumBottomLevelAccelerationStructurePointersAfterHeader;
} D3D12DDI_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER_0054;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3d12umddi-d3d12ddi_serialized_raytracing_acceleration_structure_header_0054)

D3D12DDI_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER_0054 structure

Description

Describes the header for a serialized ray tracing acceleration structure.

Members

DriverMatchingIdentifier

A D3D12DDI_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER_0054 structure.

SerializedSizeInBytesIncludingHeader

Size of the serialized acceleration structure, including a header.

DeserializedSizeInBytes

Size of the deserialized acceleration structure, in bytes.

NumBottomLevelAccelerationStructurePointersAfterHeader

A 64-byte number of bottom-level acceleration structure pointers.

Remarks

See also