// d3d12umddi.h
typedef struct D3D12DDI_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER_0054 {
D3D12DDI_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER_0054 DriverMatchingIdentifier;
UINT64 SerializedSizeInBytesIncludingHeader;
UINT64 DeserializedSizeInBytes;
UINT64 NumBottomLevelAccelerationStructurePointersAfterHeader;
} D3D12DDI_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER_0054;
View the official Windows Driver Kit DDI referenceNo description available.
Describes the header for a serialized ray tracing acceleration structure.
DriverMatchingIdentifierA D3D12DDI_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER_0054 structure.
SerializedSizeInBytesIncludingHeaderSize of the serialized acceleration structure, including a header.
DeserializedSizeInBytesSize of the deserialized acceleration structure, in bytes.
NumBottomLevelAccelerationStructurePointersAfterHeaderA 64-byte number of bottom-level acceleration structure pointers.