// d3d12umddi.h
typedef struct D3D12DDI_SHADER_CAPS_0082 {
D3D12DDI_SHADER_MIN_PRECISION MinPrecision;
BOOL DoubleOps;
BOOL ShaderSpecifiedStencilRef;
BOOL TypedUAVLoadAdditionalFormats;
BOOL ROVs;
BOOL WaveOps;
UINT WaveLaneCountMin;
UINT WaveLaneCountMax;
UINT TotalLaneCount;
BOOL Int64Ops;
BOOL Native16BitOps;
BOOL AtomicInt64OnTypedResource;
BOOL AtomicInt64OnGroupShared;
BOOL DerivativesInMeshAndAmplificationShaders;
D3D12DDI_WAVE_MMA_TIER WaveMMATier;
} D3D12DDI_SHADER_CAPS_0082;
View the official Windows Driver Kit DDI referenceNo description available.
Reserved for system use.
MinPrecisionDoubleOpsShaderSpecifiedStencilRefTypedUAVLoadAdditionalFormatsROVsWaveOpsWaveLaneCountMinWaveLaneCountMaxTotalLaneCountInt64OpsNative16BitOpsAtomicInt64OnTypedResourceAtomicInt64OnGroupSharedDerivativesInMeshAndAmplificationShadersWaveMMATier