// d3d12umddi.h
typedef enum D3D12DDI_SWIZZLE_PATTERN_FLAGS {
D3D12DDI_SWIZZLE_PATTERN_FLAGS_NONE,
D3D12DDI_SWIZZLE_PATTERN_FLAGS_STACK_DEPTH_SLICES,
D3D12DDI_SWIZZLE_PATTERN_FLAGS_0022_CONDITIONAL_POSTAMBLE_XORS
} ;
View the official Windows Driver Kit DDI referenceNo description available.
Specifies swizzle pattern flags.
D3D12DDI_SWIZZLE_PATTERN_FLAGS_NONENo flag value.
D3D12DDI_SWIZZLE_PATTERN_FLAGS_STACK_DEPTH_SLICESDepth slices are treated as being stacked vertically prior to swizzling.
D3D12DDI_SWIZZLE_PATTERN_FLAGS_0022_CONDITIONAL_POSTAMBLE_XORS