D3D12DDI_TEXTURE_LAYOUT_CAPS_0001 - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef struct D3D12DDI_TEXTURE_LAYOUT_CAPS_0001 {
  UINT DeviceDependentLayoutCount;
  UINT DeviceDependentSwizzleCount;
  BOOL Supports64KStandardSwizzle;
  BOOL SupportsRowMajorTexture;
} D3D12DDI_TEXTURE_LAYOUT_CAPS_0001;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3d12umddi-d3d12ddi_texture_layout_caps_0001)

D3D12DDI_TEXTURE_LAYOUT_CAPS_0001 structure

Description

Specifies texture layout capabilities.

Members

DeviceDependentLayoutCount

A device dependent layout count. This must be the number of device-dependent layouts supported by the adapter.

DeviceDependentSwizzleCount

A device dependent swizzle count. This must be the number of device-dependent swizzle patterns supported by the adapter.

Supports64KStandardSwizzle

Whether the texture layout supports 64K standard swizzle.

SupportsRowMajorTexture