// d3d12umddi.h
typedef struct D3D12DDI_TEXTURE_LAYOUT_CAPS_0001 {
UINT DeviceDependentLayoutCount;
UINT DeviceDependentSwizzleCount;
BOOL Supports64KStandardSwizzle;
BOOL SupportsRowMajorTexture;
} D3D12DDI_TEXTURE_LAYOUT_CAPS_0001;
View the official Windows Driver Kit DDI referenceNo description available.
Specifies texture layout capabilities.
DeviceDependentLayoutCountA device dependent layout count. This must be the number of device-dependent layouts supported by the adapter.
DeviceDependentSwizzleCountA device dependent swizzle count. This must be the number of device-dependent swizzle patterns supported by the adapter.
Supports64KStandardSwizzleWhether the texture layout supports 64K standard swizzle.
SupportsRowMajorTexture