// d3d12umddi.h
typedef struct D3D12DDI_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS_0021 {
D3D12DDI_HRESOURCE hDrvOutputTexture2D;
UINT OutputSubresource;
D3D12DDI_VIDEO_DECODE_CONVERSION_ARGUMENTS_0021 ConversionArguments;
} D3D12DDI_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS_0021;
View the official Windows Driver Kit DDI referenceNo description available.
Output stream arguments for video decode.
hDrvOutputTexture2DThe output texture. If decode conversion is enabled, this output specifies the post conversion output. If decode conversion is not enabled, this is the decode output.
OutputSubresourceThe output subresource to use for the hDrvOutputTexture2D parameter. If the output is an array, this allows specifying array indices.
ConversionArgumentsOptional output conversion parameters.