// d3d12umddi.h
typedef enum D3D12DDI_VIDEO_ENCODER_FRAME_TYPE_H264_0080 {
D3D12DDI_VIDEO_ENCODER_FRAME_TYPE_H264_0080_I_FRAME,
D3D12DDI_VIDEO_ENCODER_FRAME_TYPE_H264_0080_P_FRAME,
D3D12DDI_VIDEO_ENCODER_FRAME_TYPE_H264_0080_B_FRAME,
D3D12DDI_VIDEO_ENCODER_FRAME_TYPE_H264_0080_IDR_FRAME
} ;
View the official Windows Driver Kit DDI referenceNo description available.
The D3D12DDI_VIDEO_ENCODER_FRAME_TYPE_H264_0080 enumeration lists possible H.264 encoder frame types.
D3D12DDI_VIDEO_ENCODER_FRAME_TYPE_H264_0080_I_FRAMEAn I-frame: completely intra-coded frame.
D3D12DDI_VIDEO_ENCODER_FRAME_TYPE_H264_0080_P_FRAMEA P-frame (predicted frame): allows references to past frames.
D3D12DDI_VIDEO_ENCODER_FRAME_TYPE_H264_0080_B_FRAMEA B-frame (bi-directional frame): allows references to both past and future frames, in display order.
D3D12DDI_VIDEO_ENCODER_FRAME_TYPE_H264_0080_IDR_FRAMEAn IDR frame (instantaneous decoder refresh frame): A special type of I-frame where no frame after it can reference any frame before it.
See D3D12 video encoding for general information.
D3D12DDI_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_0082_0
D3D12DDI_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_0082_0