D3D12DDI_VIDEO_MOTION_ESTIMATOR_INPUT_0053 - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef struct D3D12DDI_VIDEO_MOTION_ESTIMATOR_INPUT_0053 {
  D3D12DDI_HRESOURCE                   hDrvInputTexture2D;
  UINT                                 InputSubresourceIndex;
  D3D12DDI_HRESOURCE                   hDrvReferenceTexture2D;
  UINT                                 ReferenceSubresourceIndex;
  D3D12DDI_HVIDEOMOTIONVECTORHEAP_0053 hDrvPreviousMotionVectorHeap;
} D3D12DDI_VIDEO_MOTION_ESTIMATOR_INPUT_0053;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3d12umddi-d3d12ddi_video_motion_estimator_input_0053)

D3D12DDI_VIDEO_MOTION_ESTIMATOR_INPUT_0053 structure

Description

Describes the input to the motion estimation operation.

Members

hDrvInputTexture2D

The handle of the current frame.

InputSubresourceIndex

Specifies the start coordinates of the motion estimation operation for hDrvInputTexture2D.

hDrvReferenceTexture2D

The handle of the reference frame, or Past frame, used for motion estimation.

ReferenceSubresourceIndex

A 256-byte aligned offset into the hDrvPreviousMotionVectorHeap buffer indicating the start of the hardware dependent data.

hDrvPreviousMotionVectorHeap

This parameter may be NULL, indicating that the previous motion estimator output should not be considered for this operation. If non-NULL, this buffer contains the hardware dependent output of the previous motion estimator operation and may be used for hinting the current operation.

Remarks

See also