// d3d12umddi.h
typedef struct D3D12DDI_VIDEO_PROCESS_MAX_INPUT_STREAMS_DATA_0020 {
UINT NodeIndex;
UINT MaxInputStreams;
} D3D12DDI_VIDEO_PROCESS_MAX_INPUT_STREAMS_DATA_0020;
View the official Windows Driver Kit DDI referenceNo description available.
Specifies information used to retrieve the maximum number of input data streams that can be enabled for a video processor. This structure is used in the D3D12DDICAPS_TYPE_VIDEO_PROCESS_MAX_INPUT_STREAMS capabilities check as part of D3D12DDICAPS_TYPE_VIDEO_0020.
NodeIndexIn multi-adapter operation, this indicates which physical adapter of the device this operation applies to.
MaxInputStreamsThe maximum number of streams that can be enabled for the video processor at the same time.