// d3d12umddi.h
typedef struct D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_0020 {
D3D12DDI_HRESOURCE hDrvTexture2D;
UINT Subresource;
} D3D12DDI_VIDEO_PROCESS_OUTPUT_STREAM_0020;
View the official Windows Driver Kit DDI referenceNo description available.
The output stream for video processing commands, which points to a target surface.
hDrvTexture2DThe output surfaces for the video process command.
SubresourceThe subresource indexes to use with the associated hDrvTexture2D member.
D3D12DDIARG_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS_0032
PFND3D12DDI_VIDEO_PROCESS_FRAME_0043