// d3d12umddi.h
typedef struct D3D12DDI_VIDEO_PROCESS_PALETTE_0020 {
BOOL Enable;
UINT NumEntries;
UINT *pEntries;
} D3D12DDI_VIDEO_PROCESS_PALETTE_0020;
View the official Windows Driver Kit DDI referenceNo description available.
Specifies whether the palette is enabled and an array of palette entries.
EnableWhether palette is enabled.
NumEntriesThe number of elements in the pEntries array.
pEntriesA pointer to an array of palette entries. For RGB streams, the palette entries use the DXGI_FORMAT_B8G8R8A8 representation. For YCbCr streams, the palette entries use the DXGI_FORMAT_AYUV representation. For more information, see the DXGI_FORMAT enumeration. The caller allocates the array.