// d3d12umddi.h
typedef struct D3D12DDI_VIDEO_PROCESSOR_INPUT_STREAM_DESC_0043 {
DXGI_FORMAT Format;
DXGI_COLOR_SPACE_TYPE ColorSpace;
DXGI_RATIONAL SourceAspectRatio;
DXGI_RATIONAL DestinationAspectRatio;
DXGI_RATIONAL FrameRate;
D3D12DDI_VIDEO_SIZE_RANGE_0032 SourceSizeRange;
D3D12DDI_VIDEO_SIZE_RANGE_0032 DestinationSizeRange;
BOOL EnableOrientation;
D3D12DDI_VIDEO_PROCESS_FILTER_FLAGS_0020 FilterFlags;
D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020 StereoFormat;
D3D12DDI_VIDEO_PROCESS_DEINTERLACE_FLAGS_0020 DeinterlaceMode;
BOOL EnableAlphaBlending;
D3D12DDI_VIDEO_PROCESS_LUMA_KEY_0020 LumaKey;
UINT NumPastFrames;
UINT NumFutureFrames;
BOOL EnableAutoProcessing;
} D3D12DDI_VIDEO_PROCESSOR_INPUT_STREAM_DESC_0043;
View the official Windows Driver Kit DDI referenceNo description available.
Describes input stream properties for the video processor.
FormatThe DXGI format of the input texture and references.
ColorSpaceA DXGI_COLOR_SPACE_TYPE value that specifies the color space for the video processor input and reference surfaces.
SourceAspectRatioThe source aspect ratio.
DestinationAspectRatioThe destination aspect ratio.
FrameRateThe frame rate of the input video stream, specified as a DXGI_RATIONAL structure.
SourceSizeRangeDescribes the minimum and maximum source rectangle size. Video processor should allocate to handle all cases within the range.
DestinationSizeRangeDescribes the minimum and maximum destination rectangle size. Video processor should allocate to handle all cases within the range.
EnableOrientationEnable all transforms specified in D3D12DDI_VIDEO_PROCESS_ORIENTATION.
FilterFlagsA bitwise OR of one or more flags from the D3D12DDI_VIDEO_PROCESS_FILTER_FLAGS_0020 enumeration specifies the filters to enable.
StereoFormatUses D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_0020 to specify whether the stream is stereo or not. If the value is D3D12DDI_VIDEO_FRAME_STEREO_FORMAT_SEPARATE, there are two sets of input textures and references (for the stereo interlaced case).
DeinterlaceModeA D3D12DDI_VIDEO_PROCESS_DEINTERLACE_FLAGS_0020 that represents the deinterlace mode to use.
EnableAlphaBlendingThe planar alpha for an input stream on the video processor. See D3D12DDI_VIDEO_PROCESS_ALPHA_BLENDING.
LumaKeyA D3D12DDI_VIDEO_PROCESS_LUMA_KEY_0020 that represents a luma key for an input stream on the video processor.
NumPastFramesThe number of past frames.
NumFutureFramesThe number of future frames.
EnableAutoProcessingEnables or disables automatic processing features on the video processor.