D3D12DDI_WAVE_MMA_ACCUM_DATATYPE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef enum D3D12DDI_WAVE_MMA_ACCUM_DATATYPE {
  D3D12DDI_WAVE_MMA_ACCUM_DATATYPE_NONE = 0,
  D3D12DDI_WAVE_MMA_ACCUM_DATATYPE_INT32 = 0x1,
  D3D12DDI_WAVE_MMA_ACCUM_DATATYPE_FLOAT16 = 0x2,
  D3D12DDI_WAVE_MMA_ACCUM_DATATYPE_FLOAT = 0x4
} ;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ne-d3d12umddi-d3d12ddi_wave_mma_accum_datatype)

Description

The D3D12DDI_WAVE_MMA_ACCUM_DATATYPE enumeration is a bitwise-OR of the data types supported for the accumulator in a matrix-multiply-accumulate (MMA) operation.

Constants

D3D12DDI_WAVE_MMA_ACCUM_DATATYPE_NONE:0

The accumulator data type is not specified.

D3D12DDI_WAVE_MMA_ACCUM_DATATYPE_INT32:0x1

The driver supports 32-bit integer data.

D3D12DDI_WAVE_MMA_ACCUM_DATATYPE_FLOAT16:0x2

The driver supports 16-bit floating-point data.

D3D12DDI_WAVE_MMA_ACCUM_DATATYPE_FLOAT:0x4

The driver supports 32-bit floating-point data.

Remarks

For more information, see Wave MMA.

See also

D3D12DDI_WAVE_MMA_DATA_0103