// d3d12umddi.h
typedef struct D3D12DDIARG_CREATECOMMANDALLOCATOR {
D3D12DDI_HCOMMANDALLOCATOR hDrvCommandAllocator;
D3D12DDI_COMMAND_LIST_TYPE Type;
D3D12DDI_COMMAND_QUEUE_FLAGS QueueFlags;
} D3D12DDIARG_CREATECOMMANDALLOCATOR;
View the official Windows Driver Kit DDI referenceNo description available.
The D3D12DDIARG_CREATECOMMANDALLOCATOR structure describes a command allocator to create.
hDrvCommandAllocatorHandle to associate with the command allocator. The driver must use this handle to identify the command allocator in subsequent calls to the driver.
TypeA D3D12DDI_COMMAND_LIST_TYPE value that specifies the type of command list associated with the command allocator.
QueueFlagsA D3D12DDI_COMMAND_QUEUE_FLAGS value that specifies the command queue flags associated with the command allocator.
This structure is passed to the pfnCreateCommandAllocator function.