D3D12DDIARG_META_COMMAND_DESC - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef struct D3D12DDIARG_META_COMMAND_DESC {
  GUID                     Id;
  LPCWSTR                  Name;
  D3D12DDI_GRAPHICS_STATES InitializationDirtyState;
  D3D12DDI_GRAPHICS_STATES ExecutionDirtyState;
} D3D12DDIARG_META_COMMAND_DESC;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3d12umddi-d3d12ddiarg_meta_command_desc)

D3D12DDIARG_META_COMMAND_DESC structure

Description

The D3D12DDIARG_META_COMMAND_DESC structure contains the description of a meta-command. A meta-command is a Direct3D object intended to represent an IHV-accelerated algorithm. It’s an opaque reference to a command generator implemented by the driver.

Members

Id

The id of a meta-command.

Name

Pointer to a wide string that holds the name of the meta-command. The driver allocates and keeps this string for the lifetime of the device.

InitializationDirtyState

A D3D12DDI_GRAPHICS_STATES value specifying the command list states that are modified by the initialization call.

ExecutionDirtyState

A D3D12DDI_GRAPHICS_STATES value specifying the command list states that are modified by the execute call.

Remarks

See also

PFND3D12DDI_ENUMERATE_META_COMMANDS_0052