D3D12DDIARG_TEX1D_RENDER_TARGET_VIEW - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

typedef struct D3D12DDIARG_TEX1D_RENDER_TARGET_VIEW {
  UINT MipSlice;
  UINT FirstArraySlice;
  UINT ArraySize;
} D3D12DDIARG_TEX1D_RENDER_TARGET_VIEW;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3d12umddi-d3d12ddiarg_tex1d_render_target_view)

D3D12DDIARG_TEX1D_RENDER_TARGET_VIEW structure

Description

Describes a one-dimensional (1-D) texture that is used to create a render target view.

Members

MipSlice

The identifier of the MIP-map slice.

FirstArraySlice

The identifier of the first array slice.

ArraySize

The number of array slices for the texture.

Remarks

See also