// d3d12umddi.h
typedef struct D3D12DDIARG_TEX2D_UNORDERED_ACCESS_VIEW_0002 {
UINT MipSlice;
UINT FirstArraySlice;
UINT ArraySize;
UINT PlaneSlice;
} D3D12DDIARG_TEX2D_UNORDERED_ACCESS_VIEW_0002;
View the official Windows Driver Kit DDI referenceNo description available.
Describes a two-dimensional (2-D) texture that is used to create an unordered access view.
MipSliceThe identifier of the MIP-map slice.
FirstArraySliceThe identifier of the first array slice.
ArraySizeThe number of array slices for the texture.
PlaneSliceThe index (plane slice number) of the plane to use in the texture.